My cousin Jory Prum died today; he was in a road accident a few weeks back and never came good. Jory was an inspiring guy. He was a very kind, good person, he cared about politics local and beyond and he was an artist (music and sound design). He made a name for himself doing …
Category: Writing
Stanleys 2013: The Australian Cartoonists Association conference (part 2)
Hi! This is part 2 of my report on the Stanleys conference. Part 1 of this recap is here. I had some interesting conversations with people after I spoke; I’m sure Tim did too. They were intrigued by what we’re doing at Squishface, and often this led into conversations about the ACA, and what and …
Stanleys 2013: The Australian Cartoonists Association conference (part 1)
I went to the Stanleys again this year. The Stanleys are the conference/awards night of the Australian Cartoonists Association. I blogged about it the first time I went, in 2011. The ACA is a funny little club, and I’ve been asked why I’m involved with it. I’ve now been a member for three years and …
Scatterbrain
Leadership Lately I’d been thinking about all the work I’ve been doing toward getting The Precinct happening. It’s kept me very busy, but probably not as busy as I would be if were making the show itself. So I probably need to get used to this level of activity! I’ve been wondering what kind of …
No, really, I’m a writer
My day job at the moment is animating on the second series of Dogstar! The same trailer, in Japanese: I worked on the original series a few years back. As Australian kids TV goes, it’s pretty shit-hot (this means “good”). So Michael V (my deskmate) and I would amuse ourselves by coming up with ideas …
Production begins on The Precinct, episode 00b: “Playing To Win”
YES! So, as I mentioned previously, I’m starting up a new Precinct short animation, the goals of which are: to give viewers a bit more of the story we’re dealing with in the series to reveal a bit more about Det. Ackersley’s personality to show lots more ACTION and fast cutting to shamelessly wallow in …